GAME ART & DESIGN FUNDAMENTALS
- Introduction to Game Production Process
- Art for Games
- Light, Colour & Perspective Fundamentals
- Game & Stories
- Game Design Documentation
- Designing Game Characters?
- Game Mechanics
- Concept Design for Game Character
- Game Level Design - Process & Practices
- Concept Design for Game Environment
- Introduction to Game Engine
- Game Concept Art Portfolio
3D GAME ASSET CREATION AND INTEGRATION
- Introduction to Blender
- Game Asset Modeling
- Retopology of Game Asset
- Texturing of Game Asset
- Game Character Modeling
- UV Mapping, Texturing & Sculpting
- Game Character Rigging
- Game Character Animation
- Character Setup in Game Engine
- 3D Game Art Portfolio